AI Insights · Timothy · October 2021
Top 5 Drama Games on Android in Madagascar in Q3 2021
Explore the performance of the top 5 drama games on Android in Madagascar during Q3 2021, highlighting key metrics such as weekly downloads, revenue, and active users.
Throughout the third quarter of 2021, the top drama games on the Android platform in Madagascar showed varied performance trends in terms of weekly downloads, revenue, and active users. The data presented here comes from Sensor Tower, providing valuable insights into the mobile gaming landscape.
Weekly Revenue: The game experienced a relatively stable revenue stream, peaking at $91 in the first week of July and gradually declining to $74 by the end of September.
Weekly Downloads: Downloads fluctuated, starting strong at 372 in early July but decreasing to 68 by the end of September.
Weekly Active Users: Active user numbers mirrored the download trends, starting at 333 in early July and declining to 98 by the end of the quarter.
Romance Fate: Story & Chapters
Weekly Revenue: Revenue remained consistent but modest, with values ranging from $20 in early July to $13 by the end of September.
Weekly Downloads: Downloads were minimal, peaking at 19 in late July and showing multiple weeks of zero downloads.
Weekly Active Users: Active users remained relatively stable, around the mid-30s, but dropped sharply to 10 by the end of the quarter.
Weekly Revenue: This game saw a gradual increase in revenue, starting at $6 in mid-July and reaching $20 by the end of September.
Weekly Downloads: Downloads were sporadic, with a peak of 5 in early September and fluctuating around low single digits.
Weekly Revenue: Revenue for this game was steady but low, starting at $8 in late June and declining to $4 by the end of September.
Weekly Downloads: Downloads showed some activity, peaking at 34 in mid-July but generally remaining low, with some weeks showing zero downloads.
Weekly Active Users: Active users peaked at 51 in late July but declined to 31 by the end of September.
Weekly Revenue: Revenue was consistent at around $5 to $6 throughout the quarter.
Weekly Downloads: Downloads were minimal, peaking at 13 in early August and dropping to zero by the end of September.
Weekly Active Users: The game had a sharp peak of active users at 10 in mid-August.
For more detailed insights into these trends and the broader mobile gaming market, visit Sensor Tower.